Phenomenon Studio
Choosing the right UI/UX design agency for your startup
Choosing the right UI/UX design agency for your startup - image cover
summary

Discover how to evaluate a UI/UX agency, spot red flags early, and ask the seven questions that separate vendors from true startup design partners.

Choosing the right user experience design companies isn’t about portfolios or headcount — it’s about how they think, how they work inside your product cycles, and whether they can design a product users understand and return to. The best outcomes come from working with an interface design agency offering complete UI/UX design and development services. Look for teams that integrate into your sprint cycles, speak in metrics (not just visuals), and design systems that scale from MVP to Seed A and beyond.

What most agencies won’t tell you about UX partnerships

Let’s be honest. Most user experience design companies say they “get startups.” But once you’re locked in, you realize their UI UX design services company operates more like Flash from Zootopia — painfully slow, full of bottlenecks, and packed with decision-makers you don’t meet until month two.

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So here’s what most even best UX design firms won’t say out loud:

1. You’re not buying design. You’re buying traction.

Good design isn’t about gradients or grids.

If your design partner isn’t asking about your 7-day retention, conversion rate, or drop-off during onboarding, they’re decorators — not user experience company pros.

As a founder, you’re not looking for something “visually appealing”. You’re looking for signals that show your product is working:

  • Are users sticking around after their first session?
  • Are they completing key flows like onboarding, setup, or first transaction?
  • How complex is it for users to complete the primary action your product is built around?

That’s the level of clarity Isora, a fast-growing GRS platform, needed when they approached us.

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Their enterprise clients — including Yale and Berkeley — were struggling with inefficient workflows in a high-stakes compliance platform.

To provide our UI/UX development services, we embedded our product designers and frontend developers directly into their sprint cycle.

Rebuilt the UX to reflect real user behaviour. Reduced friction across multi-step tasks. Restructured the navigation flow.

The result? 2x faster user workflows, 50% shorter time-to-market, and a UX Design Award nomination.

That’s not pretty pictures. That’s traction.

And that’s what your UI & UX design agency should be delivering.

2. Bigger teams don’t move faster. Embedded ones do.

Here’s what often kills startup momentum:

Nine people on your project.

Two PMs, a junior designer, a brand strategist, someone called a “client partner,” and a handoff specialist who joins your call just to summarize your last call. Meanwhile, your Figma is stalled, and by the time feedback loops close, you’re already one sprint behind your roadmap.

Now ask yourself this:

What if your product needs to move in weeks — not quarters?

That was the case with Zest, a longevity-focused health app preparing their MVP for investor demos. They had a clear goal and a tight timeline, and needed a design team to match both.

We activated our rapid MVP framework — part of our user experience and user interface design services — led by:

  • 3 senior UI/UX designers
  • 1 project manager

Before design, we ran a focused discovery — reviewing competitors, spotting UX gaps in similar apps, and shaping the flows around how Zest’s users actually think.

Design iterations happened daily. Storyboarding in Notion. Clickable flows built in Figma. Decisions made in hours, not days.

And in a month, Zest walked into their investor demo with a fully-fledged, clickable MVP — clear flows, intuitive UX, and investor-ready polish.

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So don’t look at how big the user experience company’s team is.

Look at how right-sized and specialized it is — for your timeline, your product, and your next milestone.

3. “We’re flexible” shouldn’t mean “We’re making it up as we go.”

If a UI/UX agency tells you, “We’re very agile — we adjust as we go,” what they often mean is: “We don’t really have a process.”

Here’s what that looks like in reality:

  • No structured product discovery to define goals or prioritize features
  • No user validation or feedback loop before jumping into design
  • No wireframes, journey mapping, or prototype stages — just high-fidelity screens too early
  • No collaboration between design and dev — leading to missed edge cases and wasted rework

And when something goes wrong before launch? They ghost. Because their UI/UX consultants know fixing it means redoing everything they didn’t structure properly in the first place.

We’ve seen teams stuck in that loop. Then we get brought in to untangle the mess.

One example: Shaga Odyssey, a Web3 gaming brand with complex tech and a bold launch goal. They needed a high-impact website that could explain unfamiliar features like crypto wallets and biometric security while driving pre-orders.

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We adapted our framework to the project: thorough discovery, competitor analysis, focused UX mapping, and visual storytelling designed to convert. Our team worked in tight sync across design and dev, using a shared UI kit, animation specs, and platform-aware components.

The result? A fully responsive Webflow site with 184.7K unique visitors, conversion-focused flows, and a “Site of the Day” award on Awwwards.

True flexibility doesn’t come from improvising.

It comes from having the right processes in place — so when your startup pivots or scales, you’re ready to move, not restart from scratch.

UI/UX studio vs freelancer vs in-house — which one works when?

Let’s clear something up:

There’s no “best” UI/UX services model — only the one that fits your current stage, team bandwidth, and what you need right now.

Founders often come to us after trying to force the wrong UI and UX services model — working with a freelancer for something that needed a system, or hiring in-house too early and burning time on recruiting instead of doing business.

So let’s break it down.

1. Freelancers — great for quick tasks, risky for product outcomes

If you need a logo, a few screens refreshed, or UX copy cleaned up — hire a UI/UX designer. Good freelancers can move fast and stay lean.

But when the stakes are higher — like building a custom MVP, redesigning your platform, or crafting a holistic brand identity for multiple platforms — the cracks show:

  • Inconsistent patterns in both UX and UI services
  • Delays from context switching
  • No shared ownership of product success

You become the PM, the QA lead, the UX strategist — and the founder.

Most of the time, it’s too much.

2. In-house — high control, high cost, slow start

Hiring internal UI/UX design and development talent gives you full control, but it comes with the slowest ramp-up.

You’ll spend weeks (or months) sourcing, vetting, onboarding.

And you’re not just hiring a designer. You’re hiring a team — UI/UX design consultant, research, systems specialists, maybe even a motion designer.

That’s fine if you’re post-Series A, scaling a mature product.

But if you’re still testing value prop and refining onboarding flows? You’re probably overbuilding too early.

3. UI/UX agency — fast execution, startup alignment (when done right)

A good interface design agency gives you senior-level output, fast feedback cycles, and full alignment with your sprint rhythm — without having to manage a team from scratch.

But here’s the catch:

Not every UI UX agency works like a startup product team. Some move like studios offering user interface design services that are focused on visuals, not product performance. Others, like vendors — taking orders, not ownership.

The right ones provide exceptional UX and UI services: they embed, iterate, and ship like co-founders.

So what’s the takeaway?

Choose based on outcomes, not titles. Ask yourself:

“Do I need someone to ‘design screens’? Or do I need a UI/UX design & development partner to move my product forward?”

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Red flags in UI/UX design consultation discovery calls

You can usually tell within the first 30 minutes.

The discovery call isn’t just about reviewing their UI UX design development process — it’s about how they listen, how they challenge assumptions, and whether they understand the real pressure you’re under as a founder.

Here are the red flags we’ve heard again and again — often verbatim — that should raise serious questions:

  • “Let’s figure that out later.” Usually said when you ask about timelines, deliverables of their UX and UI services, or dev collaboration. Translation? They haven’t thought it through. You’ll be the one managing scope gaps later.
  • “We typically start with a 6-week research phase.” That’s a green flag for complex products with vague goals, unique features, or an unclear audience. But not every project needs it. If your product is straightforward, your goals are clear, and timelines are tight, lean research is not only enough — it’s smarter. It saves time and budget while keeping you focused on execution.

“We can’t give you a price until we start.” No pricing clarity = scope creep by design. And when their user interface design services quote jumps 30% mid-project, they’ll call it “unexpected effort.” You’ll call it: another investor conversation you now have to fix.

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The good news? These red flags are easy to spot—if you know what questions to ask in that first call.

7 critical questions to ask before hiring a UI/UX company

Below are the most important questions we recommend tech founders ask on every discovery call.

We asked Ruslan Vashchenko, Phenomenon’s Head of Design, to walk us through how a truly startup-aligned team should answer each one — and what that tells you about their interface design services process and values:

How do you handle design handoff to development?

Ruslan: “We bring devs in from the very first design sprint — not at the end. Why? First, they help validate whether the design ideas are realistic for the scope and timeline. Second, they stay in the loop the whole way, so we don’t lose time later explaining how things work. And third, designers and developers talk constantly — we look for that balance between good UX and what’s actually cost-effective to build. As we go, we work on tokenized systems, detailed Figma annotations, and handoff docs customized for the client’s tech stack so that devs receive everything they need to build fast and clean.”

Takeaway: Look for a user experience design agency that sees dev collaboration as part of the design process — not a post-design afterthought. At the best UX design agency, designers and developers always stay aligned from the first sprints, so no one’s left reverse-engineering Figma files mid-sprint. Well-structured layouts, clear annotations, and yes, a design system (if your project needs it) all support smoother builds and fewer surprises in development.

What’s your typical sprint rhythm? When can we expect usable output?

Ruslan: “Our UI/UX agency typically works in 2-week sprints (could be 1-week if it’s an intensive project with tight deadlines. Each sprint begins with task planning and alignment with the client, and ends with shared results — whether that’s wireframes, research summaries, or high-fidelity screens. We stay in close sync with clients throughout, with written updates and regular check-ins, so feedback is continuous and the work stays on track.”

Takeaway: A reliable UX and UI design agency keeps momentum visible. You won’t get weekly surprises or go dark between calls. Instead, expect structured sprints, clear checkpoints, and consistent updates — whether the output is research, wireframes, or polished UI. The goal isn’t speed for its own sake — it’s progress with context and room for feedback.

Who’s actually doing the work, and will I speak to them directly?

Ruslan: “Once the project kicks off, clients have direct access to the designer working on their product — and to the lead designer who reviews and approves everything. Team leads or department heads are usually involved early on to align on vision and priorities. From there, communication stays focused and direct, with no unnecessary layers in between.”

Takeaway: You don’t need to meet the whole team up front, but you should know who’s doing the work and who’s guiding it. The best UX design companies don’t hide that. Ask how hands-on your lead will be and how direct the communication is. If it’s vague, chances are you’re buying a black box, not a product partner.

How do you handle design across multiple platforms?

Ruslan: “We usually start with a desktop-first approach and design responsive versions for other screen sizes — unless the product is mobile-first by nature and the client specifically requests that. Either way, our priority is to make sure the experience feels clean, consistent, and intuitive on any device. Dimensions change — clarity shouldn’t.”

Takeaway: Scalable UX prevents rework and keeps your product consistent as it grows.  A solid UI design agency doesn’t just resize layouts — it adapts logic, flow, and visuals to fit how users interact on each screen. Whether you lead with desktop or mobile, great design should feel effortless wherever it’s used.

How do you handle mid-sprint changes?

Ruslan: “We build for flexibility. If your pitch shifts mid-sprint or user data forces a change, we recalibrate without losing structure. We expect that. It’s how startups move.”

Takeaway: Startups pivot — your UX design company’s team should know how to adapt without breaking the process. Ask how they’ve handled shifting priorities mid-sprint. The best UX company teams expect change, build modular systems, and adjust quickly, without creating chaos.

What does success look like to your team?

Ruslan: “Visual polish is great — but for us, it’s a side effect, not the goal. We care about metrics like retention, conversion on key actions, time to complete critical flows, and whether the product is actually easier to use. That’s how we know design is working.”

Takeaway: Great UI/UX design and development services aim to improve real product performance. That could mean faster task completion, clearer flows, or better engagement across key user journeys. Even if exact metrics aren’t always available, UX design firms should care about how design impacts usage, not just aesthetics.

Can you walk me through a time you failed, and what you changed after?

Ruslan: “We had a fintech project where early UI assumptions created friction in account setup. We changed our process to prototype and test edge cases earlier, with real user feedback. The result: a 30% increase in setup completions.”

Takeaway: You want a team that owns their missteps and evolves their interface design services based on experience, not one that blames the brief. The best UX design companies will tell you what went wrong, what they learned, and how they fixed it. That kind of transparency builds trust and better outcomes.

Every answer you hear gives you insight into how the user experience design agency thinks, solves problems, and collaborates under pressure. These questions are your early-stage filter — not just to avoid bad fits, but to find the teams that operate like a true extension of your product team.

Want all 17 questions in a shareable format?

We’ve packaged our full founder-vetted checklist into a one-page PDF you can:

  • Use during Ux & UI design agency interviews
  • Share with your co-founder or product lead
  • Send directly to any UI/UX company you’re vetting

👉 [Download the checklist]

The hidden costs of choosing the wrong user experience company

Hiring the wrong UX design company doesn’t always look like a disaster upfront. Often, it’s what you don’t see — missed details, unclear flows, or visuals that don’t translate into usable product screens. But the hidden costs are real:

  • Thousands of dollars lost to developers rewriting unclear handoffs
  • Redesigning core features weeks before launch
  • Missed onboarding targets and early user churn
  • Internal alignment breaking down — product, design, and engineering pointing fingers
  • Delayed investor conversations due to unclear UX metrics

These things compound quickly — and they’re hard to recover from mid-launch.

Take KlickEx, a cross-border payment platform operating in Pacific Island nations for over 20 years.

While the platform was technically functional, the UX struggled to guide users through key flows, especially on mobile. Real usage patterns weren’t accounted for, and the interface lacked the clarity and trust signals needed to convert new users.

The outcome? Low engagement, flat adoption, and likely, missed revenue opportunities that no one could quantify at that time.

Phenomenon stepped in to audit and restructure the entire UX — mapping user priorities, streamlining the UI, and building dev-ready assets with performance in mind. The product redesign didn’t just look better — it performed better.

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Results of our UI/UX design & development:

  • 35.3% increase in the “Add Money” flow conversion
  • 30.7% increase in the “Money Transfer” flow conversion
  • 54.8% completion rate with the new mobile-first design
  • 3,000 new users joining monthly, now supporting 53,000+ active users

If your UI/UX design consultancy partner isn’t helping you unlock this kind of leverage, it may be time to reconsider the cost of “good enough.”

Because at the end of the day, strong UX isn’t just about building experiences that look clean — it’s about improving the numbers that move your business forward.

UI and UX services metrics that actually matter for startups

Here’s the truth: design is easy to celebrate.

It looks good in a demo. It gets stakeholder nods. But traction? That shows up in the numbers — or it doesn’t.

And for startup founders, those signals can define whether you raise the next round… or don’t.

So what should your team — and your best UX design agency — actually measure?

1. Time to first value (TTFV)

How quickly can a new user reach their first meaningful outcome?

In B2C, that might be sending a message or booking a service. In B2B, it could involve account setup, adding teammates, or completing a compliance step. The path doesn’t need to be short — it needs to be clear.

Reducing TTFV can lift activation, improve retention, and increase trial conversion.

2. Onboarding completion rate

Where do users drop off in the first session?

The best UX design firms don’t just build a flow — they look at completion data, ask why users bounce, and iterate toward simplicity.

3. Conversion rate

Whether it’s sign-up, checkout, or a key feature click — this is where UX meets business.

Great design reduces friction, emphasizes what matters, and helps users complete high-value actions.

Sometimes, a better CTA label or one less step is all it takes.

4. Trial-to-paid conversion

This is the investor-facing metric most affected by UX.

  • Are the upgrade paths clear?
  • Is the value of paid obvious?
  • Is the decision easy to act on?

Clear flows, transparent pricing, and contextual nudges can close the gap between interest and payment.

5. Support ticket volume (per user)

You want fewer tickets per active user over time.
Great UX reduces confusion. If support volume is spiking after a launch, your interface likely isn’t doing its job.

Your best UX company should bring up these metrics before you do. If they don’t — that’s a metric in itself.

What founders also ask (FAQ)

What is the difference between UI and UX design?

UX (User Experience) is how users move through your product, complete tasks, and reach value. UI (User Interface) is how that experience looks and feels on the screen — buttons, layout, colours, and visual hierarchy.

So, what is the difference between UI and UX design? Put simply: UX makes it functional. UI makes it usable and brand-aligned. You need both to build products that convert and retain.

How much should I budget for UI/UX design?

That depends on your stage and scope.

  • MVP with key flows and dev-ready design: $20K–50K
  • Full UI/UX design for mobile apps with system-level UX: $60K–100K+

A good UX design company scopes transparently — with real outputs tied to business goals, not vague ranges.

What’s a reasonable timeline for interface design services?

  • Clickable MVP prototype: 2–3 weeks
  • UX audit + flow optimization: from 2 weeks
  • Full UI/UX system across platforms: from 4 weeks

If a UX design firm promises a full redesign in under 2 weeks — or can’t define delivery milestones — that’s a red flag.

Can I test the UX design company before committing long-term?

You should. Start with a UX audit, one sprint, or a focused flow redesign as part of their UI/UX development services. Watch how they communicate, deliver, and handle feedback — it’ll tell you more than any portfolio ever could.

At Phenomenon, we offer a Design Trial: a fixed-scope engagement at a reduced rate so you can see how we work before going all in. Sometimes that means one dashboard concept. Other times, it’s a full week of real product design — your call.

A strong user experience company treats even the trial like your entire roadmap depends on it. Because in many ways, it does.

UI/UX services: Let’s talk about what actually works

Users don’t care what screen they’re on — they care if it works. No one says, “This is great for a mobile app.” They say, “This made it easier to [accomplish task].”

Every layout, every breakpoint, every user flow should lead users to value — faster, easier, and without confusion.

If that’s the standard of interface design services you want, let’s talk. We’ll walk you through our process, show you real case studies from your product category, and help you figure out whether we’re the right team to build with — or not.

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